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我的世界基岩beta版1.16.210.53发布 基岩1.16.210.53下载

Minecraft 基岩版beta 1.16.210.53发布,Minecraft基岩版1.16.210仍未发布,1.16.210.53为其第3个测试版本,测试版本主要用于新特性的展示,一般来讲存在大量的bug和漏洞,因此建议下载只是体验体验新特性就好,使用测试版版之前务必做好备份工作,以及正式版的领域服务器与测试板不兼容!

下载地址:我的世界 1.16.210.53下载

Experimental Caves and Cliffs Features

洞穴与悬崖更新(试验性玩法)

Powder Snow

细雪

The powder snow block now emits particles when an entity is moving inside of it, or landing on it

现在有实体在细雪中走动或者落到细雪上时会生成粒子

A ***zing effect is gradually applied to the player and any mobs that are inside powder snow blocks

在细雪中的生物或者玩家现在会逐渐获得“冻结”效果

***zing effect is removed from any mobs or players that catch fire

生物或玩家着火时会立即清除冻结效果

Players in survival mode can now turn damage from ***zing effect on/off using game rule, e.g: "/gamerule ***zedamage false"

现在玩家可以通过指令"/gamerule ***zedamage false"来开关冻结效果伤害了

Mobs that have sunk into powder snow now can navigate through it

陷入细雪中的生物现在可以穿过它来寻路

Entities on fire now have their fires extinguished when stepping into powder snow

着火的实体进入细雪时会灭掉其身上的火

Redstone dust, torches and item frames can no longer be placed on powder snow

红石粉、火把和物品展示框不再可以放在细雪上

Gravity blocks no longer break when landing on powder snow

重力方块落在细雪上时不再破碎

While within powder snow blocks third person camera is no longer pushed to the inside of the character's head

在细雪内部时,第三人称视角相机不再被推到玩家的头里

Mobs spawned inside Powder Block no longer have a risk of spawning underground

生成在细雪内的生物不再有生成在地下的危险

Powder snow block is not present in Creative Inventory anymore (MCPE-105407)

将细雪方块从创造模式物品栏中移除

Powder snow no longer stops projectiles in Bedrock (MCPE-104940)

细雪不再能挡住弹射物

Lightweight mobs now can climb and navigate through powder snow blocks

重量轻的生物现在可以在细雪中攀爬、寻路

Rabbits, silverfish and Endermites don't fall through powder snow blocks

兔子、蠹虫和末影螨不再陷进细雪方块中

It is now possible to specify a list of blocks that an entity should avoid

现在可以指定一个实体避免走上的方块的列表

Goats are smart enough to avoid powder snow blocks when pathing

现在山羊寻路时会避开细雪

An entity walking through powder snow will make the correct step sound regardless of which block is being walked on

现在从细雪中穿过的实体会正常发出 其实际走在的方块 应该发出的 脚步声

Wearing Leather Boots now allows entities to climb powder snow Blocks (MCPE-105410)

穿着皮革靴子的实体可以攀爬细雪

Powder snow Blocks have unique interaction sounds

细雪方块现在有一个独特的交互声音

When the camera is inside a powder snow block fog is rendered around it and an overlay texture is rendered on it

当玩家视野位于细雪方块内时会渲染细雪雾,还会在上面渲染一个覆盖材质

Buckets can be used to pick up and place powder snow

现在可以用桶收集和放下细雪

Powder snow blocks have a slightly different texture than regular Snow blocks

细雪方块的材质现在和雪块的材质有了轻微的不同

Entities can enter powder snow blocks, but their movement is slowed down while inside

实体可以进入细雪方块,但是移动速度会减慢一些

Fall damage is ignored

无视摔落伤害

Leather boots make it easier for players to traverse powder snow

皮革靴子可以使玩家更容易穿过细雪

Fixed occlusion for powder snow; adjacent blocks no longer appear transparent when inside powder snow

修复了细雪的闭塞问题,在细雪中看细雪旁边的方块时,那个方块也不会变得透明了

Nether Ambient Sounds

下界环境音效

Mobile players now experience ambient sounds in The Nether (MCPE-74756)

手机玩家现在可以在下界中体验环境音效

Be sure to update the Minecraft Original Music Pack via the Marketplace to hear these new sounds!

记得从市场中更新“Minecraft Original Music Pack”来听这些新的音效!

General

常规

Shulker Boxes no longer lose their inventory when undyed in cauldrons (MCPE-108196)

用炼药锅洗去染色潜影盒的颜色时不再丢失其中的所有东西了

Added new logic for mobs dismounting rideables

添加了新的关于生物从载具上下来的逻辑规则

This also i***oduces a more fine grained entity height check allowing different dismount places for entities of different heights

这还引入了一个更精确的实体高度检查,允许不同高度的实体有不同的下载具位置

The player will no longer dismount into liquids (lava or water) from rideables such as boats

玩家从船之类的载具上面下来时不会再进入液体(水或岩浆)

Added F11 as a keyboard shortcut for full screen mode

按F11可以进入全屏模式

Sign in failures now have a more helpful error message and provide error codes

登陆失败时现在会显示一个更有帮助的错误消息和一个错误码

Gameplay

游戏

In all worlds created with the same seed, the same chest will now always generate the same content in the same order (MCPE-72432)

在所有用相同种子创建的世界中,同一个箱子现在总是以相同的顺序生成相同的物品

Double Chests placed at chunk borders don't become partially invisible and don't crash the title when they are opened (MCPE-106030)

放在区块边界上的大箱子现在不再有一部分隐形,打开它也不会使游戏崩溃了

Golden Apple and Enchanted Apple now have colored hotbar text when selecting them (MCPE-64427)

选中金苹果和附魔金苹果时会显示一个彩色的快捷栏文本

Technical

技术性更新

Added new slash command options for '/setblock', '/fill', and '/clone' commands for passing in a list of block states to set on the block being spawned

为'/setblock'、'/fill'和'/clone'命令添加了新的命令提示选项,来传递用在要在生成的方块上的方块状态列表

Changing 'RideableComponent' property "rotate_rider_by" to function for custom mobs

将“RideableComponent”中的属性“rotate_rider_by”更改为自定义生物的功能

Graphics

图形与材质

Added Fog Documentation

添加了雾文档

Added the "fogs" folder to the Resource Pack template

将“fogs”文件夹添加到资源包模板中

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